A Critique Of Apple Design

How Apple Is Giving Design A Bad Name

Gone are the fundamental principles of good design: discoverability, feedback, recovery, and so on. Instead, Apple has, in striving for beauty, created fonts that are so small or thin, coupled with low contrast, that they are difficult or impossible for many people with normal vision to read. We have obscure gestures that are beyond even the developer’s ability to remember. We have great features that most people don’t realize exist.



Filed under Apple: The Company, iOS, Quoted, Reference

2 responses to “A Critique Of Apple Design

  1. Diamanda Ruvee

    Post-Jobs Apple still has the highest counter satisfaction, the lowest rates of device returns and their “service lines” are mostly swapping the old phone for a new one.

    Back keys in Android can do very different things: if your app is well coded, it’ll get you to the previous screen; it can also get you to the previous state, or if you’ve done a lazy iOS port it can kick you out of the program like the Home key. It’s not like implanting the option lead to the best practices being immediately followed.

    He also criticises Apple for not delivering empowering products, when a large chunk of those Instagram stars, YouTubers/Viners, bloggers/press members, etc. are using Apple products.

    I don’t think this guy is describing something that is real, or, most critically, something that Apple should show concern about. He’s riding the high horse and inferring that because Apple doesn’t follow certain rules the products aren’t successful.

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